![]() ![]() +1 commerce on plots with at least 2 commerce.ĭouble production speed of Lighthouse, Factory, and Courthouse. The Leader Traits: Traitįree Combat I promotion for melee and gunpowder units.ĭouble production speed of Barracks and Drydock.ĭouble production speed of Library, Theater, and Colosseum.ĭouble production speed of Granary and Harbor. NOTE: Information in this section is correct as of Beyond the Sword v3.17. To view the specifics about these unique aspects of each civilization, visit the Units and City Improvements pages. Every civilization has their own unique unit and unique building, both of which give an additional bonus. In addition, each civilization has a unique flag and its units will speak in the civilization’s language when clicked (like in RTS games). Each trait provides a unique bonus and usually cuts the hammer cost of one or two city improvements by half. Unlike Civilization III, in Civ4 the traits are associated with the leaders, not with the civilization. Some civilizations have three leaders, others have two, and a few have just one. There are 34 civilizations and 52 leaders total in Civilization IV. ![]()
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